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Video Games At The 2013 Vermont Arts Summit

Vermont Digital Arts is honored to have been invited to represent in the 2013 Vermont Arts Summit at the Vermont State House! When: Saturday, October 26, 2013 Where: Vermont State House Montpelier, VT...

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Unite 2013 Video: Successfully Avoiding Common Pathways to Heartbreak and...

Do you make 3D art, animation and or use Unity to make multiplatform Games?  Anyone can download or make 3D art assets and anyone can make games in Unity. It is another story when it comes to creating...

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Boston Indie Game Collective’s Unite 2013 Talks

Check out all the session videos by members of the Boston Indie Game Collective at Unite 2013! Michael over at the IGC put together a page with the talks by Disco Pixel, Owlchemy Labs, Popcannibal and...

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Steam Developers Unite

Valve’s first Steam Developer’s Conference, Steam Dev Days, is set to kick off January 15 in Seattle, WA. Vermont Digital Arts is very excited to be attending this historic game developer event! We...

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Top 25 Game Developer Related Meetups In The Boston Area – March 2014 Edition

We are often asked “What game developer meetups do you regularly attend?”. Unfortunately for us in Southern Vermont, most of the “local” meetups are in the Boston, MA area with the exception of a...

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Vermont Digital Arts at PAX East 2014

Vermont Digital Arts will be represented at PAX East 2014. As you may or may not be aware of, VTDA is a member of the Indie Game Collective in Cambridge, MA. To learn what VTDA and the rest of the...

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Alienware Presents: Going Indie

Alienware, maker of high-end gaming PCs, is making a bold and decisive push into the living room with it’s newly announced Steam Machine. Vermont Digital Arts, along with many other indie studios, is...

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Empowering Artists Designers and Non-Technical Types to Make Games in Unity –...

*Re-posted from what Elliott Mitchell wrote on the Indie Game Collective blog on August 24, 2014. As is too often the case, non-technical people think that they can’t create games in the Unity game...

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School’s Out Summer Sale

Kids want a summer of fun and parents want a summer of learning, growth and skill. What if downtime could be both fun and enriching? Presenting the 2015 School’s Out Summer Sale (July 23rd – July...

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Vermont Digital Arts at Unite Boston 2015

Unite 2015, the annual Unity game developer conference, is scheduled to be held in Boston, MA, September 21st – 23rd! Isn’t that exciting?!? I’m Elliott Mitchell, co-founder of Vermont Digital Arts and...

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Unite 2015 – Art Optimizations Video

Unite Boston was a blast! So many great talks, tech demos and game developers! In case you missed it, Elliott Mitchell’s talk on art optimizations for Unity 5 is online for your viewing pleasure!...

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Waggle Words is Coming!

You and me and baby makes three. And another baby makes four. And two cats and two dogs and six chickens makes fourteen. And then Mama decides she wants honey bees and the total soars to somewhere...

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Unity Asset Store Gives Waggle Words That Extra Polish

Check out this video of Vermont Digital Art’s co-founder, Elliott Mitchell, as well as Adam Simonar (NVYVE Studios) & Evan Doody (Darkwind Media) talk about their favorite Unity Asset Store...

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UVs: The Good, Bad and Ugly

  UVs are often shrouded in mystery, or simply an afterthought to many 3D artists and game developers. Not only are UVs essential to texturing 3D models in Unity, UVs are required for Real-Time and...

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Leviathan Project: Mixed Reality At Sundance

There has been a lot of buzz lately about Virtual Reality (VR), Augmented Reality (AR), games and filmmaking. Since our founding in 2008, Vermont Digital Arts has been on a mission to be on the...

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GDC: It Takes a Village: Growing Vibrant Game Developer Communities

In case you missed GDC 2016, and you are interested what makes a vibrant game developer community, check out the GDC Vault release of the all star panel Elliott Mitchell assembled: It Takes a Village:...

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Björk Digital – Virtual Reality Taken To A New Level

Musical pioneer and artist extraordinaire, Björk, has been diving head first into Virtual Reality with her traveling art exhibit Björk Digital. The VR exhibit is a work in progress which features four...

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Unite 2016 – VR Technical Solutions and How They Influence Design

One day into Unity’s flagship Conference, Unite 2016 (Los Angeles, CA), Vermont Digital Arts’ Elliott Mitchell was unexpectedly invited to speak on a panel, VR Technical Solutions and How They...

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Styles and Customs of the 2020’s – A Dystopian VR Fine Art Exhibit of the...

How do new photographic technologies shape the virtual realm? This is the question explored by Scatter and four visionary, international artists, Kim Laughton, Rachel Rossin, Jakob Kudsk Steensen, and...

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Spin Spell 2.1 Update – Now Supports the iPhone, iPad and iOS 10.x

Today, we’re pleased to announce the release of Spin Spell 2.1! It’s been a long while since we initially released both Spin Spell and Spin Spell HD for iOS. Last September, we were forced to choose...

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